I am
I am an architect by training. Growing up, I always thought that coding is difficult, so much that I never even tried my hands on it. However, I ended up developing a web application from scratch as my architectural thesis project. That project helped me discover my love for programming and also rekindled my childhood dream of developing games. Having not received any formal training in programming, I have been self-learning ever since, developing simple games, founding my own web-app business based on my thesis project and working on many other creative web design projects.
2012 - 2015
A scholarship awarded to students of ASEAN origin at secondary school level to study in Singapore. Full coverage from O-level to A-level.
2014 - 2015
4H2 (Maths + Physics + Chemistry + Economics) for GCE 'A' level.
2016
7 GCE 'A' Level Distinction (A)s.
2016 - 2020
Bachelor of Arts (Architecture) with Honours (Distinction).
2016 - 2020
A scholarship awarded to students of ASEAN origin at university level to study in Singapore's local universities. Full coverage for undergraduate level.
2017 - 2019
Sets Designer for 2018 Tasasek & 2019 Lukisan Jati theatrical productions.
2017 - 2018
Student Assistant & Graphic Designer for a competition.
2018
3 months summer internship in a big architecture firm in Singapore.
2018
1 semester of student exchange in an archiecture school in Paris.
2019
3 months summer internship in a big architecture firm in Tokyo, Japan.
2020 - 2021
Master in Architecture with a specialisation in Design Technology & Sustainability.
2021
Teaching Assistant for a parametric modelling module. The module is taught using Mobius Modeller, a scripting web-based modeller.
2021
An annual conference for Computer-Aided Architectural Design Research in Asia (CAADRIA) brings together academics, researchers and practitioners involved in innovating or revolutionising processes for the conceptualisation, evaluation and materialisation of the built environment. Find my paper *HERE*
2021
We build gamified, web-based applications to facilitate mass user participation in design.
2022 - 2023
Working on an urban design optimization research project funded by URA. Spearheaded the development of building generation algorithms using both rhino / grasshopper and with Python & shapely. Assumed the role of a Full Stack Web Developer, creating a practical web app to interface with the urban design optimization tool. Attached to URA to integrate the tool into their web platform and environment. Co-authored 3 research papers and conducted workshops, showcasing expertise in academic writing and contribution to the field.
2022
Validated and enhanced self-taught programming skills through formal certification by developing proficiency in a more structured approach to programming.
2022 - 2023
Enhanced proficiency in coding and building interactive web pages using HTML5, CSS, and JavaScript. Strengthened design skills for creating professional page layouts, utilizing industry-standard tools such as Bootstrap, React, and Figma.
HTML
CSS
JavaScript
Bootstrap
JQuery
ReactJS
ThreeJS
Phaser
R
Python
Django
C#
English
Bahasa Indonesia
Bahasa Melayu
Japanese
French
Photoshop
Illustrator
Unity
Figma
Blender
Rhino 3D
Grasshopper
Spark AR